3D + AR
Structure Type: | Study unit |
---|---|
Code: | TK00BG77 |
Curriculum: | TK 2022 |
Level: | Bachelor of Business Administration |
Year of Study: | 3 (2024-2025) |
Semester: | Autumn |
Credits: | 5 cr |
Responsible Teacher: | Rajala, Päivi |
Language of Instruction: | Finnish |
Courses During the Academic Year 2024-2025
Impl. | Group(s) | Study Time | Teacher(s) | Language |
---|---|---|---|---|
3001 | TK2022-3A, TK2022-3B | 2024-08-19 – 2025-05-02 | Päivi Rajala | Finnish |
Learning Outcomes
After the course, the student understands the principles and working methods of 3D graphics and is able to model 3D-graphics and 3D-animations. The student can use 3D-modeling methods, texturing, lighting, rendering and camera functions. The student is able to use the 3D-modeling program in the projects and design and implement an augmented reality project.
Student's Workload
Total work load of the course: 135 h
- of which scheduled studies: 45 h
- of which autonomous studies: 90 h
The assesment of student's own learning 1 h is included in contact lessons.
Prerequisites / Recommended Optional Courses
Graafinen web-tuotanto
Contents
The Course includes Principles, Techniques, Working Methods for 3D-modeling and Augmented Reality (AR). In the Course the Student modeles 3D-models,
Basic Primitives, 2D-models, produces a 3D-animation and Augmented Reality project.
Regional Impact
3D-modeling needs to be taken into account in the 3D modeling needs of the region's businesses.
Internationality
Study materials are partly in english
Recommended or Required Reading and Other Learning Resources/Tools
Murdock, K. L. 2020. Autodesk 3ds Max 2020 Complete Reference Guide
web-materials and manuals
Mode of Delivery / Planned Learning Activities and Teaching Methods
Lectures, assignments and projectwork
Assessment Criteria
5 = The student is able to use the tools for 3D-animation and 3D-graphics excellently, and masters the principles, methods and techniques of 3D-production and is able to apply her/his 3D-knowledge and skills excellent in 3D-projects.
3 = The student is able to use the tools for 3D-animation and 3D-graphics well and master the principles, methods and techniques of 3D-production and able to apply her/his 3D-knowledge and skills well in 3D-projects.
1 = The student is able to use 3D-animation and 3D-graphics tools and knows the principles, methods and techniques of 3D- production.
Assessment Methods
assignments and project work