Web Content Management and Game Production
Structure Type: | Study unit |
---|---|
Code: | TTSS3001 |
Curriculum: | TK 2020 |
Level: | Bachelor of Business Administration |
Year of Study: | 3 (2022-2023) |
Semester: | Spring |
Credits: | 5 cr |
Responsible Teacher: | Rajala, Päivi |
Language of Instruction: | Finnish |
Courses During the Academic Year 2022-2023
Impl. | Group(s) | Study Time | Teacher(s) | Language | Enrolment |
---|---|---|---|---|---|
3003 | TK2020-3A, TK2020-3B | 2023-01-02 – 2023-04-30 | Päivi Rajala | Finnish | 2022-12-01 – 2023-01-10 |
Still need to take the course? See the courses during the academic year 2023-2024.
Learning Outcomes
The student can design and implement a CMS (Content Management System) web site. The student understands the possibilities of CMS and social media. The student is able to design and implement a web game as well as manage the tools and methods used in game and content production. Student can produce visual and interactive web content. The student is able to product multimedia elements for publication online.
Student's Workload
Total work load of the course: 135 h
Prerequisites / Recommended Optional Courses
Web Graphics
Contents
Web publishing, content management system, user interfaces and usability, animation and motion graphics, interactive multimedia, as well as game graphics and game design.
Regional Impact
Working life exercises
Internationality
Partly english material
Mode of Delivery / Planned Learning Activities and Teaching Methods
Network teaching, lectures and project work
Assessment Criteria
5 = The student is able to design and implement the CMS (Content Management System) excellent and make game excellent
3 = Student is able to design and implement a CMS (Content Management System) web site and make game well
1 = Student is able to design and implement a CMS (Content Management System) web site
Assessment Methods
Numeric