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Etusivu > Ajankohtaiset koulutukset > Tietotekniikan koulutus (TT) > V2022 > Vuosi 3 > Software Engineering Methods (TT00BI76)

Software Engineering Methods

Rakennetyyppi: Opintojakso
Koodi: TT00BI76
OPS: TT V2022
Taso: Insinööri (AMK)
Opiskeluvuosi: 3 (2024-2025)
Lukukausi: Kevät
Laajuus: 5 op
Vastuuopettaja: Kankaanpää, Timo
Opetuskieli: Suomi

Toteutukset lukuvuonna 2024-2025

Tot.Ryhmä(t)OpiskeluaikaOpettaja(t)KieliIlmoittautuminen
3001TT2022-3, TT2022-3A, TT2022-3B, VY-2, VY-37.1.2025 – 30.4.2025Juha PapulaSuomi1.12.2024 – 13.1.2025
3002TT2022V-3, TT2022V-3A7.1.2025 – 17.5.2025Harri StenSuomi1.12.2024 – 13.1.2025
3003IT2022-3, IT2022-3A7.1.2025 – 30.4.2025Juha PapulaSuomi1.12.2024 – 13.1.2025

Osaamistavoitteet

The student will understand how to support and develop the operations of organizations by means of information systems. The student knows and understands the agile software process and learns the main activities (analysis, design, implementation, testing, deployment) as iterative and incremental process. The student understands the importance of identifying and managing the changing customer requirements and how the software process effect of the agility of the organisation. Student learns the most used languages for software analysis and design(UML). The results of the design are used for architecture and module design and for test driven development. Also the most common design patterns used for progressive web application front end and microservice back end will be discussed.

Opiskelijan työmäärä

135 h, of which 50 hours of scheduled contact teaching.

Edeltävät opinnot / Suositellut valinnaiset opinnot

Object oriented programming, Databases and open interfaces, Frond-end development,

Sisältö

Basic skills: How information systems support the objectives of organizations. Software development process phases. Requirements analysis techniques. Requirements identification and prioritization. Software requirements specification documentation. Configuration management. Project management, dividing the software project into tasks. The differences between development process models. Using agile software development in project management (e.g. Scrum). UML use case diagram, class diagram, sequence diagram, and package diagram. Describing use cases. Software design (architectural and module design).
Supplementary skills: Information systems strategy. Mockup tools. Software project management tools. Project plan. UML Activity diagram, State diagram. Functional and technical specification. Design patterns. Version management, product management, quality assurance.

Opiskelumateriaali

Material on the course Web site.

Opetusmuoto / Opetusmenetelmät

Problem-based learning.

Arviointikriteerit

Basic skills: How information systems support the objectives of organizations. Software development process phases. Requirements analysis techniques. Requirements identification and prioritization. Software requirements specification documentation. Configuration management. Project management, dividing the software project into tasks. The differences between development process models. Using agile software development in project management (e.g. Scrum). UML use case diagram, class diagram, sequence diagram, and package diagram. Describing use cases. Software design (architectural and module design).
Supplementary skills: Information systems strategy. Mockup tools. Software project management tools. Project plan. UML Activity diagram, State diagram. Functional and technical specification. Design patterns. Version management, product management, quality assurance.

Arviointimenetelmät

Weekly assignments 30%, weekly quizzes 30% team based project work 40%.


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