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3D Graphics and Animation

Structure Type: Study unit
Code: TTS3203
Type: Optional obligatory / Professional Studies
Curriculum: T-TK 2005 / 2006 / 2007 / 2007V / 2008 / 2009 / 2010 / 2011 / 2012 / 2013
TK 2014 / 2015 / 2016
Level: Bachelor of Business Administration
Year of Study: 3 / 4 (2007-2008 / 2008-2009 / 2009-2010 / 2010-2011 / 2011-2012 / 2012-2013 / 2013-2014 / 2014-2015 / 2015-2016 / 2016-2017 / 2017-2018 / 2018-2019)
Credits: 5 cr
Responsible Teacher: Rajala, Päivi
Language of Instruction: Finnish

Courses

Impl.Group(s)Study TimeTeacher(s)LanguageClassesEnrolment
1T-TK-4DI2008-03-10 – 2008-05-02Päivi RajalaFinnish 2008-02-18 – 2008-03-14
2T-TK-4DI2009-03-09 – 2009-05-02Päivi RajalaFinnish 2009-02-16 – 2009-03-15
3T-TK-4DI2010-03-08 – 2010-05-01Päivi RajalaFinnish 2010-02-15 – 2010-03-14
4T-TK-4DI2011-01-03 – 2011-04-29Päivi RajalaFinnish 2010-12-07 – 2011-01-09
5T-TK-4DI2012-01-09 – 2012-04-27Päivi RajalaFinnish 2011-12-07 – 2012-01-15
6T-TK-4DI2013-01-07 – 2013-04-26Päivi RajalaFinnish 2012-12-07 – 2013-01-07
7T-TK-4DI2014-01-07 – 2014-05-30Päivi RajalaFinnish 2013-12-09 – 2014-01-10
8T-TK-4DI2015-01-05 – 2015-04-30Päivi RajalaFinnish 2014-12-08 – 2015-01-12
9T-TK-3-12016-01-04 – 2016-04-29Päivi RajalaFinnish 2015-12-07 – 2016-01-10
10T-TK-3-12017-01-09 – 2017-04-29Päivi RajalaFinnish 2016-12-12 – 2017-01-16
11T-TK-3-12018-01-08 – 2018-04-27Päivi RajalaFinnish 2017-12-11 – 2018-01-15
12T-TK-3-12019-01-07 – 2019-05-26Päivi RajalaFinnish 2018-12-10 – 2019-01-14
 T-TK-3DIP1 – P2 (2018-2019)Päivi RajalaFinnish45 h 

The descriptions shown below are for the academic year: 2018-2019

Learning Outcomes

The student learns to produce 3D-graphics and 3D-animations: 3D-modelling, texturing, lighting, rendering and using camera in 3D productions. The student learns the methods and tools of 3D and suiting 3D-models for the purpose.

Student's Workload

Total work load of the course: 135 h scheduled and autonomous studies. The assesment of student's own learning 1 h is included in contact lessons.

Prerequisites / Recommended Optional Courses

graafisen tuotannon työkalut

Contents

The student learns the principles, techniques and production methods of 3D-graphics, the modelling andanimation of 2D- and 3-D models. The student can edit, import and export 3D-models and can use 2D- and 3D-models, cameras, lights and materials and create 3D-animations.

Recommended or Required Reading and Other Learning Resources/Tools

Murdock, K. L. 2014. Autodesk 3ds Max 2014 Bible.

Mode of Delivery / Planned Learning Activities and Teaching Methods

Virtual lectures, exercises and projectwork, total 135 h.

Assessment Criteria

5 = The student can use excellent the different tools of production in 3D-animation and 3D-graphics and understands the principles of 3D-graphics. The student has shown excellent capability to put knowledge into practice.
3 = The student can use well the different tools of production in 3D-animation and 3D-graphics and understands the principles of 3D-graphics. The student has shown capability to put knowledge into practice.
1 = The student can use the different tools of production in 3D-animation and 3D-graphics and understands the principles of 3D-graphics.

Assessment Methods

The exercises and the production work (100 %) are graded numerically (0-5).


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