Programming and User Interfaces II
Structure Type: | Study unit |
---|---|
Code: | TTKA0704 |
Type: | Compulsory / Basic Studies |
Curriculum: | T-TK 2010DT |
Level: | Bachelor of Business Administration |
Year of Study: | 1 (2010-2011) |
Credits: | 5 cr |
Responsible Teacher: | Tuomaala, Raija |
Language of Instruction: | Finnish |
Courses During the Academic Year 2010-2011
Impl. | Group(s) | Study Time | Teacher(s) | Language | Enrolment |
---|---|---|---|---|---|
1 | T-TK-1-2 | 2011-01-03 – 2011-04-29 | Raija Tuomaala | Finnish | 2010-12-07 – 2011-01-09 |
2 | T-TK-1-1 | 2011-01-03 – 2011-04-29 | Raija Tuomaala | Finnish | 2010-12-07 – 2011-01-09 |
Learning Outcomes
The student can make user friendly, GUI-application with arrays tables according to best programming practices and standards.
The student learns to create system and application documets.
Student's Workload
Total work load of the course: 135 h
- of which scheduled studies: 65 h
- of which autonomous studies: 70 h
Prerequisites / Recommended Optional Courses
Knowledge from the course Programming and User Interfaces I or corresponding knowledege.
Contents
Programming a GUI-application.
Object oriented programming.
Basics of programming, arrays and collections.
Software documents.
Recommended or Required Reading and Other Learning Resources/Tools
Moghadampour, Ghodrat: C# -ohjelmointi, ISBN: 951-035-274-8
Haikala-Märijärvi: Ohjelmistotuotanto, Helsinki, 2002 ISBN 952-140486-8.
MSDN Library On-Line Documentation. The students can install the programming environment and its documentation in their own computers.
Learning material will also be published on the web site of the course.
Mode of Delivery / Planned Learning Activities and Teaching Methods
Lectures,
team work,
software project.
Assessment Criteria
5=The student can design, program and document an user-friendly Windows-application and she/he is skilled at using basic structures of programming.
3=The student can program and document an user-friendly Windows-application and she/he is capable of using basic structures of programming.
1=The student can program and document an user-friendly Windows-application that have functionality similar to model applications.
Assessment Methods
Test 20%
Assignments 20%
Project 60%