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Front Page > Archived Education > Business Information Technology (T-ITE) > 2010 > Year 1 > Programming and User Interfaces I (TITA0703)

Programming and User Interfaces I

Structure Type: Study unit
Code: TITA0703
Type: Compulsory / Basic Studies
Curriculum: T-ITE 2010
Level: Bachelor of Business Administration
Year of Study: 1 (2010-2011)
Credits: 5 cr
Responsible Teacher: Harju, Börje
Language of Instruction: Swedish

Courses During the Academic Year 2010-2011

Impl.Group(s)Study TimeTeacher(s)LanguageEnrolment
1T-IT-12010-08-30 – 2010-12-17Börje Harju, Erik WahlmanSwedish2010-08-20 – 2010-09-19

Learning Outcomes

The students are familiar with graphical user interfaces and know the principals of good design and usability. The aim of the course is that the students will gain knowledge about usability in Website Design and Software Design.

The students are familiar with the terms and basics of programming. They can make a GUI-application with the array tables. The students understand why and how to code according to the best practices of programming.

Student's Workload

Total work load of the course: 135 h
- of which scheduled studies: 60 h
- of which autonomous studies: 75 h

Prerequisites / Recommended Optional Courses

None

Contents

Usability in Software Design and Website Design. Guidelines for improving people's satisfaction with a system. Human perception and cognitive psychology. Usability is focused on as one of the fields of Human-Computer Interaction. The course gives principals for designing and evaluating human-computer interfaces as part of a hardware and/or software system.

Basics of Programming.
Object Oriented Programming from the Very Beginning.
Windows Programming
Arrays.
Exercises and Programming Project.

Recommended or Required Reading and Other Learning Resources/Tools

-Ford, Jerry Lee:Microsoft Visual Basic 2008 Express Programming for the absolute beginner. Course Technology, 2009.

Mode of Delivery / Planned Learning Activities and Teaching Methods

Lectures,
assignments,
teamwork.

Assessment Criteria

1 - The student has basic understanding of Windows GUI and is able to use his/hers knowledge fairly in practice.
2 - The student has good understanding of Windows GUI and is able to use his/hers knowledge in practice.
2 - The student has excellent understanding of Windows GUI and is able to use his/hers knowledge excellently in practice.

Assessment Methods

Exercises, assignments and test. Numerical assessment (0-5).


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